Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency

Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency
  • Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency
  • Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency
  • Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency
  • Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency
  • Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency
  • Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency
  • Walkie Talkie Radio for Zombie-Apocalypse Team SOS Emergency

$9.99

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❤📻 ☢️ RS Zombie Radio 

A full-source survival radio system built for FiveM zombie, apocalypse, military, and serious roleplay servers.

RS Zombie Radio turns ordinary voice channels into a complete survivor communication network. Players can tune protected frequencies, monitor their squad, transmit distress beacons, track field medical conditions, manage persistent radio batteries, and deploy physical signal jammers through a rugged apocalypse-style handheld interface.

The radio stays positioned at the side of the screen and supports movement and push-to-talk while open, keeping communication immersive without stopping gameplay.

✅ One Copy for Legacy and Enhanced

  • FiveM Legacy compatible

  • FiveM Enhanced-aware NUI scaling

  • Qbox / qbx_core

  • QBCore

  • ESX

  • Standalone/custom inventory adapter support

  • Automatic framework detection

  • No external dependency

📡 Multiplayer Radio Communication

  • Real pma-voice radio communication

  • Server-authoritative frequency access

  • Public, team, role, job, gang, and ACE-restricted channels

  • Protection against unauthorized or unknown channel injection

  • Configurable named frequencies and optional custom frequencies

  • Live channel roster with speaking indicators

  • Per-player mute, radio volume, deafen, and microphone-click controls

  • Favorite, recent, and recommended channels

  • Next/previous channel key mappings

  • Automatic voice-channel recovery after a voice resource restart

🧟 Squad and Medical Telemetry

  • Squad callsigns, roles, condition, location, distance, and signal status

  • Server-verified position, health, armor, and death state when available through OneSync

  • Configurable medical privacy tiers

  • Detailed vitals for approved medical or command roles

  • Optional RS Body Health integration with native fallback

  • Last-known teammate records after disconnect, signal loss, battery failure, or radio removal

  • Public voice channels can show a roster without exposing GPS or medical telemetry

🚨 Distress and Emergency System

  • Dedicated SOS activation and cancellation

  • Cooldowns and automatic expiry

  • Active distress board with callsign, condition, channel, location, and remaining time

  • GPS waypoint support for active distress calls

  • Configurable recipients by channel, radio ownership, job, role, or team

  • Emergency Broadcast frequency can alert every powered radio user

  • Late listeners can receive distress calls that are still active

🔋 Persistent Radio Batteries

  • Battery level saved per radio device when inventory metadata is supported

  • Stable per-character fallback for inventories without persistent metadata

  • Configurable drain rate and low-battery threshold

  • Automatic disconnect when the battery reaches zero

  • Rechargeable battery-cell items and recharge command

  • Battery management exports for external resources

📵 Physical Signal Jammers

  • Deployable networked jammer props

  • Server-authoritative placement and permission checks

  • Configurable jammer range

  • Enable, disable, recover, or destroy supported jammers

  • Allow selected frequencies to pass through a jammer

  • Persistent player-placed and preconfigured jammer locations

  • Automatic voice disconnect and reconnect when entering or leaving a blocked area

  • Permission support for jobs, gangs, radio roles, and ACE groups

🎛️ Customizable Survivor Interface

  • Original rugged apocalypse handheld design

  • Adjustable radio position and scale

  • Adjustable roster-overlay position and scale

  • Optional always-visible squad overlay

  • Saved display name, volume, favorites, recent channels, mic clicks, and layout

  • Player-remappable FiveM key bindings

  • Configurable radio animation and handheld prop placement

  • Included radio sound effects

🔒 Server-Side Protection

  • Server-controlled channel permissions

  • Rate-limited join, telemetry, talking, settings, distress, and jammer actions

  • Server distance verification for jammer placement and management

  • Inventory ownership audits with automatic radio disconnect

  • Server-filtered roster and medical information

  • OneSync-backed player-state verification

📦 Full Source

The complete Lua, HTML, CSS, JavaScript, configuration, artwork, and sound files are included. Server owners can edit channels, teams, jobs, permissions, battery behavior, jammers, UI settings, animations, items, and integrations.

Requirements

  • FiveM server with OneSync

  • pma-voice or a compatible renamed resource exposing the documented radio exports

  • Qbox, QBCore, ESX, or a configured standalone adapter

ox_lib is optional and used automatically for notifications when available. oxmysql is optional and provides automatic persistence fallback when the resource data directory is read-only.

Included Documentation

  • Installation and start order

  • QBCore item examples

  • Qbox / ox_inventory item examples

  • Channel and permission configuration

  • Standalone inventory adapter example

  • Team, battery, profile, and medical exports

  • Jammer configuration

  • Multiplayer acceptance checklist

  • Troubleshooting guidance

Built by RealitySucksRP for servers where communication should feel like part of survival—not a generic menu.
🚨 Call for help.
🧟 Survive together.