Jobs should be more than walking to a marker, waiting on a progress bar and collecting money.
RealitySucksRP careers are designed around progression, equipment, vehicles, customers, objectives, qualifications, recovery systems and longer gameplay loops.
Career systems may include specialized tools, company fleets, ranks, training, certifications, dispatch, persistent progression and business interaction depending on the resource.
Every career page explains its progression, requirements, framework support and integrations.
Give players a career to build, not another chore to repeat.