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RS ZombieCore - Multiplayer Zombie Outbreak and Survival World
🧟 Turn Los Santos into a shared, configurable zombie outbreak built for multiplayer FiveM servers.
RS ZombieCore is a large OneSync outbreak and survival system with shared infected ped/npc, special zombies, infected wildlife, dynamic scenarios, survival events, loot, safe zones, CCTV, World Builder tools, configurable audio and multiple gameplay presets. If you want to engage in controlled drone bombing zombies, players or NPC with drones you need my rs-zombiephone. Is not a dependency and is NOT required. Because once engaged, the drones will take care of their mission and eliminate the targets around you. Allowing a chance for survival, a chance for escape.
FiveM Legacy and Enhanced compatible.
What's included
🧟 Shared OneSync zombie population
🚶 Walkers, runners, fast infected, specials, Big zombies and Boss zombies
🐺 Infected wildlife
👁️ Configurable sight, hearing, smell and noise attraction
🚗 Vehicle attacks, vehicle cling, pursuit encounters and traversal behavior
🧗 Climbing, obstacle traversal, vertical chase and rooftop behavior
🌎 Survival Population Director with cell-based population mode
🧪 Ambient NPC infection and turning
🎬 12 configurable outbreak scenarios
📻 Scenario radio alerts and local replaceable OGG audio
📦 Loot, supply crates, drops and survival objectives
🛡️ Safe zones and red zones
⚡ Grid failures, repairs and world-event systems
🛰️ 26 configurable CCTV camera locations
🛠️ Live World Builder for props, particles, zones and saved blueprints
🚁 Drones and Air Disaster events
🧰 Community Help survival assignments
🎛️ Admin outbreak control terminal
🧪 AI Lab and migration-test tools for development/admin debugging
Gameplay presets
Start with one preset and then change only the values you want:
Survival - slower Walking Dead-style world, mostly walkers, scattered population and rarer hordes
Balanced - default mixed outbreak
Aggressive - more infected, more runners and stronger pressure
WWZ - fast infected and large relentless groups
Custom - use only your own config values
Config.PresetOverrides lets you change individual values without rebuilding a whole preset.
Configure the outbreak your way
ZombieCore is intentionally flexible. Server owners can tune population, spawn distance, walkers and runners, specials, bosses, sight, hearing, smell, attack pressure, noise attraction, traversal, scaling, infected animals, scenario timing, scenario concurrency, loot, safe zones, red zones, weather, blackout effects, CCTV, audio, World Builder content and reward/provider integrations.
The configuration, preset tuning data, NUI, UI artwork, bundled OGG audio and World Builder data remain editable in the commercial package.
THIS IS THE TIME FOR YOU TO BUILD YOUR SERVER, THE WAY YOU WANT IT.
OneSync adoption hardening for health, armor, deterministic movement/animation identity and Big/Boss scale identity
Bounded stuck recovery with monotonic timers and capped traversal/recovery attempts
Ground-probe and elevated-road fallback fixes
Best-effort recovery for very slow infected measured as sunk into streamed world geometry
Scenario ticker isolation, cleanup protection, concurrency limit and watchdog
Community Help board repair
Aircraft validation for Air Disaster
Expanded admin diagnostics for movement, tasking, physics, collision, ownership and migration testing
Customer-safe defaults: development tools ship disabled and admin controls are ACE-restricted by default
Ongoing work is focused on natives and engine.
The outbreak core can run standalone. Optional integrations support:
Qbox / qbx_core
QBCore
ESX
ox_inventory
qb-inventory / framework inventory fallbacks
oxmysql for optional SQL World Builder persistence
JSON World Builder persistence is also included.
Requirements
Current FiveM / FXServer
OneSync enabled
Cfx Asset Escrow entitlement for the protected commercial package
Package size
Approximately 80,000 lines of Lua, JavaScript, HTML and CSS across the current package.
Support
Discord: Click Here
RS-ZombieCore is built for server owners who want to create a complete apocalypse world—not simply place zombies on top of ordinary GTA traffic.