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RS ZombieGunz transforms the standard FiveM weapon counter into a complete survivor armory built for zombie, apocalypse, survival, and dark-roleplay servers.
Players can browse a large weapon catalog, inspect their character or a fully rendered 3D weapon, build custom loadouts, buy ammunition, service owned weapons, and enter live range trials—all through a cinematic apocalypse-themed terminal.
✅ Full Source
This release is delivered as full source.
- No encrypted Lua files
- No obfuscated code
- No external
rs_bridgedependency - Included framework, inventory, target, and notification compatibility layer
- Editable Lua, HTML, CSS, JavaScript, configuration, catalog, scenario, metadata, and documentation files
🎮 Framework and Game Support
Support
Included
Qbox / qbx_core
✅
QBCore
✅
ESX
✅
GTA V Legacy
✅
GTA V Enhanced
✅ Enhanced-ready configuration and preview tuning
Supported provider paths include ox_inventory, qb-inventory, qs-inventory, ps-inventory, lj-inventory, ox_target, and qb-target. Because community forks can change exports or metadata formats, always test your exact framework and inventory combination after installation.
🔫 Complete Survivor Armory
- 108 configured GTA weapons across melee, sidearms, SMGs, rifles, shotguns, sniper rifles, machine guns, heavy weapons, throwables, and utility categories
- 157 bundled weapon and attachment images
- Searchable weapon catalog with category filters
- Configurable shop locations, peds, blips, stock, job restrictions, prices, and payment rules
- Police armory with server-side job, grade, and stock enforcement
- CASH or BANK payment selection
- Bundled images with optional inventory-image preference
🎥 Live Preview and Customization
- Live player preview inside the actual GTA world
- Dedicated floating 3D weapon preview
- Rotate, zoom, reset, and player/weapon view controls
- Preview compatible attachments before purchase
- Weapon tints and Mk II finishes
- Buy attachments and tints with a new weapon
- Upgrade a weapon the player already owns without granting a duplicate
- Exact-slot verification for players carrying duplicate weapons
📦 Ammunition System
- Dedicated ammo-only purchase panel
- Configurable 1x, 2x, 4x, and 10x quantities
- Real
ox_inventoryammo-type resolution and round counts - Standard ammo-box behavior for supported non-ox inventory flows
- Mk II Tracer, Incendiary, FMJ, Hollow Point, Armor Piercing, and Explosive ammunition where the GTA weapon supports it
- Weapon-ownership, ammo-type, quantity, price, account, distance, and carry-capacity validation on the server
🧟 Range Trials
Three playable weapon trials are included:
- Iron Sights — accuracy-focused target shooting
- Hell Week — hostile combat trial
- Zombie Apocalypse — infected survival scenario
The range system includes temporary loadout handling, score tracking, saved personal bests, cleanup on death/resource stop, scenario bounds, and a dispatch-suppression safety state that clears when PvP risk is detected.
🛠️ Weapon Service and Handling
- Repair owned weapons while preserving important metadata
- Clear and refresh the active workbench
- Saved draw-style preferences
- Normal and supported Gangster One-Hand pistol handling
- Resource-local Gang1H metadata coverage for supported conventional handguns
- Optional standalone draw controller or exports for another weapon system
- Guard against competing
ox_inventorydraw animations
🔒 Server-Authoritative Commerce
The browser never decides the final price or grants the item. The server re-validates:
- Shop distance
- Shop access, job, and grade
- Shop stock restrictions
- Weapon index and catalog entry
- Attachments, compatibility, and tint selection
- Ammunition type and quantity
- Payment account and available funds
- Inventory item registration and carrying capacity
- Owned-weapon slot and metadata changes
- Refunds when an inventory grant or metadata write fails
- Rate limits and active purchase locks
🎨 Apocalypse NUI
- Cinematic split-curtain opening and closing sequence
- Rusted survivor-workbench presentation
- Transparent live-preview center that keeps the GTA character and weapon visible
- Scaled layout for common 1080p, 1440p, 4K, and ultrawide displays
- Black-screen-safe NUI opening and cleanup
- Bundled optimized artwork and weapon thumbnails
⚙️ Installation
- Place the folder in your FiveM resources directory as
rs-zombiegunz. - Start your framework, inventory, and target resources first.
- Add
ensure rs-zombiegunzafter those resources. - Confirm that the configured weapon and ammo items exist in your inventory registry.
- Review
config.lua,shared/weapons.lua, andshared/scenarios.lua. - Restart and test one weapon purchase, one ammo purchase, one owned-weapon upgrade, and one range trial.
For ox_inventory, set this before ox_inventory starts if RS ZombieGunz should control live draw and holster animations:
setr inventory:weaponanims false
📁 Included
- Full client, server, shared, and bridge Lua source
- Complete NUI source and artwork
- Weapon catalog and component configuration
- Range scenario configuration
- Gang1H weapon animation metadata
- Installation, compatibility, customization, and troubleshooting documentation
- Changelog
ℹ️ Important Notes
- This resource does not include framework cores, inventory resources, target resources, or modified copies of
qb-weapons. - Inventory item names and metadata behavior vary between servers. Configure the catalog for the item registry used by your server.
- Custom inventory forks may require adaptation if they remove or rename standard provider exports.
- No SQL import is required for the included personal-best score storage.
📜 License
Copyright © 2026 RealitySucks RP. All rights reserved.
Purchase grants a non-exclusive, non-transferable license to install and modify the resource for servers operated by the buyer or the buyer’s organization. Resale, redistribution, sublicensing, leaking, or publishing the source in whole or in part is not permitted.