๐๏ธ RS Phantom Stalkers
๐ฉธ Turn Any Player Into the Target of a Persistent Horror Encounter
RS Phantom Stalkers is a configurable FiveM resource that sends human stalkers, animal predators, or hidden groups after a selected player.
Encounters begin outside the playerโs view, slowly build tension through watching, hiding, and repositioning, then escalate into sudden attacks, relentless pursuit, escape attempts, and unexpected returns.
The player is never meant to feel completely safe.
Perfect for:
๐ Horror servers
โฃ๏ธ Survival servers
๐ Event nights
๐น Streamer scares
๐ก๏ธ Admin-controlled encounters
๐ญ Cinematic roleplay scenes
๐ง Apocalypse environments
๐ด๏ธ Human Stalkers
Human stalkers behave unpredictably and use their surroundings to create tension before attacking.
They can:
๐ญ Watch the player from a distance
๐ฑ Use natural phone scenarios
๐ฌ Stand nearby smoking
๐ Hide outside the playerโs camera view
โช๏ธ Flank from unexpected angles
๐๏ธ Appear behind or beside the player
๐ช Rush with configurable weapons
๐ฉน Retreat when badly injured
๐ฅ Enter a rage state under pressure
โป๏ธ Return after the player believes the encounter is over
An optional ape/chimp stalker profile uses the stronger human-style stalker behavior for more reliable movement, stalking, and combat.
๐บ Animal Predators
Coyotes and mountain lions use a direct, sticky predator system designed around natural pursuit and real close-range attacks.
Predators can:
๐ฒ Watch briefly from a hidden position
๐จ Rush the selected player
๐ฆท Bite and deal real damage
๐ฅ Knock the player down
๐ฉธ Continue attacking for multiple strikes
๐ Run away after an encounter
๐ Disappear from the playerโs view
๐ Return later from a completely new position
Predators do not awkwardly orbit the player or constantly reset their movement.
They commit to the attack, leave naturally, and come back when the player is distracted.
๐ฅท Hidden Gang Encounters
Send an entire group of human stalkers after one player.
Gang members:
๐ Enter from hidden positions
๐ด๏ธ Use the normal human stalker behavior
๐ช Flank, ambush, and attack
๐ Can be replaced after death
๐ Can return after escape
๐ Continue until the encounter is manually stopped
Create coordinated horror scenes, survival events, admin punishments, or cinematic manhunt encounters.
โก Key Features
โ
Human and animal stalker modes
โ
Target any player by server ID
โ
Off-screen and hidden spawn positioning
โ
Dynamic threat and surprise decisions
โ
Sticky coyote and mountain lion combat
โ
Bite damage and optional knockdowns
โ
Predator run-off and return behavior
โ
Human watching, flanking, hiding, ambush, rage, and retreat
โ
Ape/chimp human-style stalker profile
โ
Multi-stalker gang encounters
โ
Death, escape, dormant, and reappearance cycles
โ
Optional custom .ogg horror sounds
โ
Standalone operation
โ
Optional QBCore notifications
โ
ACE-protected admin commands
โ
Extensive editable configuration
โ
No database required
๐ฎ Commands
/stalkhuman [playerId]
/stalkanimal [playerId]
/stopstalker [playerId]
/stalkmode animal|human
/stalkgang [playerId] [count]
/stopgang [playerId]
๐ง Compatibility
๐ข Standalone
๐ข QBCore notifications optional
๐ข OneSync recommended
๐ข No database required
๐ฆ Product Information
Code is accessible: Partially
Subscription-based: No
Lines: Approximately 2,850
Requirements: FiveM; see compatibility
Support: Yes